During Chapter 2, in front of the gate that you need to open are two zombies sleeping on the ground. Do not use the crank for the gate yet, as it will wake them up. Lure another zombie to them, and shoot him in the leg so that he falls to the ground.
This is a full walkthrough of the Doors & Rooms app for iPhone, iPad, iOS, and Android. This Doors & Rooms Walkthrough will provide cheats, solutions, tips and answers to all levels of the Doors & Rooms game.
Doors and Rooms is a new strategy game from Gameday made for iOS and Android devices that requires you to think outside of the box to escape from a series of rooms using only what is given to you in the room.
This D&R walkthrough will take you through 3 chapters (with more coming soon) and each stage of each chapter.
Doors and Rooms Chapter 2: Secret Door
D&R Walkthrough 2-1: The panels on the door spell OPEN. Tap the boxes in this order to escape:
3: E-N
4: O
1: O-P-E-N
Chapters Game Cheats
2-2: Tap the calendar on the left side of the door. The date circled is the 24th, and it is circled in red. Tap the red button 24 times.
Note: You don’t need to count how many times you press the red button, it will open after the 24th time.
D&R Walkthrough 2-3: Pull the lever until 3 red keys appear. There is no trick, it’s just luck.
D&R Walkthrough 2-4: Tap the blue switch to bring up the blue lines– these lines fill in the red shapes that make numbers. The numbers are 2 7 3 5. Tap each box to match the corresponding number, and the door will open.
D&R Walkthrough 2-5: The key is already in your inventory. Use the key to open the door.
D&R Walkthrough 2-6: There are four open panels underneath the numbers 8 4 6 1. Zoom in on the box above these numbers; these are actually numbers also, squished together. Subtract 8 4 6 1 from those numbers and you get 5 2 9 3. Enter that into the panels and the door will open.
D&R Walkthrough 2-7: Tap the bells in this order to open the door:
7-2-3-4-5-6-1
D&R Walkthrough 2-8: You want to enter the correct code from a coin that you pick up off the floor. The correct code is 1 9 5 3.
D&R Walkthrough 2-9: Make the timer stop at exactly 3.0 seconds. The easiest way to do this is to pull up a timer on your computer, and sync with that.
D&R Walkthrough 2-10: The object here is to balance the scales. Put 3 and 5 on one side, and 1, 2, and 4 on the other.
D&d Beyond
You have completed Doors and Rooms Chapter 2: Secret Door!